URL:
<http://gna.org/bugs/?14344>
Summary: Inconsistent animation for flying units
Project: Battle for Wesnoth
Submitted by: dreamer_
Submitted on: Saturday 09/19/2009 at 11:29
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.5+
Operating System: all
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Details:
New drakes sprites have all required animations (including new take-off/land
animations), but in-game flying animation is shown also for standing unit;
this is inconsistent, because:
1) attack/defend animations happen while unit is on the ground - causing
weird transition
2) new, cool take-off animation happen only once per unit (when this unit is
recruited)
Standing unit should probably have normal (standing) sprite and take-off/land
animation only for before/after movement.
btw, the same goes for gryphon - in 1.6 branch this unit is flying all the
time
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?14344>
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