Update of patch #1269 (project wesnoth):

                  Status:                    None => In Progress            
             Assigned to:                    None => crab                   

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Follow-up Comment #1:

If the patch included changes to attack prediction, it would be, from my
humble PoV, a nice addition as an engine support for non-default eras which
handle luck differently.

Having correct attack prediction is a very important thing for the AI attack
selection.

Sauron, it would be nice if you coded attack prediction changes to account
for your changes. Or, alternatively, provide a good enough documentation on
the underlying mechanics of your changes, to allow someone else to change
attack prediction to account for the mechanics of your patch.

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  <http://gna.org/patch/?1269>

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