Update of patch #1269 (project wesnoth):
Status: None => In Progress
Assigned to: None => crab
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Follow-up Comment #1:
If the patch included changes to attack prediction, it would be, from my
humble PoV, a nice addition as an engine support for non-default eras which
handle luck differently.
Having correct attack prediction is a very important thing for the AI attack
selection.
Sauron, it would be nice if you coded attack prediction changes to account
for your changes. Or, alternatively, provide a good enough documentation on
the underlying mechanics of your changes, to allow someone else to change
attack prediction to account for the mechanics of your patch.
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