URL:
<http://gna.org/bugs/?14460>
Summary: Loading a saved game in middle of an event causes
an assertion failure
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Tuesday 10/06/2009 at 16:22
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.6, 1.7.6+svn
Operating System: any
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Details:
Loading a saved game in middle of an event causes an assertion failure, and
thus wesnoth exits with a SIGABRT:
++
wesnoth: src/variable.cpp:495: virtual
scoped_wml_variable::~scoped_wml_variable(): Assertion
`(resources::state_of_game)->scoped_variables.back() == this' failed.
Aborted
--
This can be reproduced by starting wesnoth with the --resolution 800x600
switch, starting the included HttT campaign, and pressing the Load Game
hotkey (CTRL+O by default) while the map view is scrolling around before the
characters stop speaking (e.g. while the 'start' WML event is being
executed). Choosing to load any other saved game will cause the
aforementioned abort.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?14460>
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