Follow-up Comment #6, bug #14677 (project wesnoth):
ok, there is something really weird in your savegame...
it doesn't crash for me, but the healer seems to be providing healing
multiple hexes away, and I notice that the backtrace is in the healing
animation code....
more precisely, all the units seem to be healed by the main healer, I think I
know what code is involved.
it could be related to the crash, but it needs to be fixed independently
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