Update of bug #15113 (project wesnoth):

                  Status:               Confirmed => Postponed              

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Follow-up Comment #2:

My previous guess was incorrect. The current method of firing events requires
that the unit still exists in order for it to be filtered on.

I'll see if this can be changed, but this will almost certainly have to wait
for 1.9, so I'm marking this bug postponed for now.

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