URL:
  <http://gna.org/bugs/?15164>

                 Summary: [MP-campaign] events don't fire in second scenario
                 Project: Battle for Wesnoth
            Submitted by: teaser
            Submitted on: Wednesday 01/20/10 at 02:38
                Category: Bug
                Severity: 5 - Blocker
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.12
        Operating System: G/L Ubu9.10

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Details:

(I reserve the right to be very tired, but I have been trying to get this to
work for a couple of hours without success)

How to reproduce:

1. Extract the attached archive in your local add-ons dir
2. Start a local multiplayer game of "Twelve keys to Escape"
3. In the first scenario locate the statue (in the south area of the map)
that is not petrified and attack it.
4. take the key and go to the doors in the north-west section of the map.
stand below each image until you find the right door (there are only 3)
5. get to the next scenario
2-5. enter debug mode and go to the next scenario with the 'n' command.
6. Notice that there isn't any message displayed at the new turn(s)

I have tried with a lot of different event-name-keys and none seems to work.

/tsr



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File Attachments:


-------------------------------------------------------
Date: Wednesday 01/20/10 at 02:38  Name: Twelve_Keys_to_Escape.tar.gz  Size:
96kB   By: teaser

<http://gna.org/bugs/download.php?file_id=7731>

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  <http://gna.org/bugs/?15164>

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