URL:
<http://gna.org/bugs/?15164>
Summary: [MP-campaign] events don't fire in second scenario
Project: Battle for Wesnoth
Submitted by: teaser
Submitted on: Wednesday 01/20/10 at 02:38
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.12
Operating System: G/L Ubu9.10
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Details:
(I reserve the right to be very tired, but I have been trying to get this to
work for a couple of hours without success)
How to reproduce:
1. Extract the attached archive in your local add-ons dir
2. Start a local multiplayer game of "Twelve keys to Escape"
3. In the first scenario locate the statue (in the south area of the map)
that is not petrified and attack it.
4. take the key and go to the doors in the north-west section of the map.
stand below each image until you find the right door (there are only 3)
5. get to the next scenario
2-5. enter debug mode and go to the next scenario with the 'n' command.
6. Notice that there isn't any message displayed at the new turn(s)
I have tried with a lot of different event-name-keys and none seems to work.
/tsr
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File Attachments:
-------------------------------------------------------
Date: Wednesday 01/20/10 at 02:38 Name: Twelve_Keys_to_Escape.tar.gz Size:
96kB By: teaser
<http://gna.org/bugs/download.php?file_id=7731>
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<http://gna.org/bugs/?15164>
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