URL:
<http://gna.org/bugs/?15174>
Summary: Inability to create variables/containers in [unit]
Project: Battle for Wesnoth
Submitted by: ken_oh
Submitted on: Thursday 01/21/2010 at 11:41
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.12
Operating System: win
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Details:
[event]
name=turn 1
[store_unit]
[filter]
id=student
[/filter]
kill=no
variable=student_var
[/store_unit]
{VARIABLE student_var.foo 999}
[unstore_unit]
variable=student_var
[/unstore_unit]
[/event]
Given the code above (inserted into the tutorial), in a save file, the stored
container [student_var] contains foo, but the [unit] it relates to doesn't.
Containers are also not able to be created. {VARIABLE student_var.foo.bar
999} makes nothing in the final unit. However, inserting variables into
existing containers (like [variables]) works fine, as does creating 'normal'
containers, like [attack]. What's more is that I can't even use debug to
create variables, i.e. :unit foo=999 doesn't create that variable.
I wasn't 100% sure this was a bug, but Sapient said he considers it a bug and
he thinks these two revision are where it was introduced:
http://svn.gna.org/viewcvs/wesnoth?rev=40583&view=rev
http://svn.gna.org/viewcvs/wesnoth?rev=40585&view=rev
_______________________________________________________
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<http://gna.org/bugs/?15174>
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