Update of bug #15657 (project wesnoth):
Status: None => Need Info
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Follow-up Comment #1:
Removing a single tag is hardly a good reason for making the engine more
complicated. (Especially since the tag has already been removed from the C++
engine in 1.8 and is now emulated by LuaWML.) Do you need this automated
variable for something else or is it just to get rid of the [store_gold]
tag?
By the way, note that an array would be impossible, since there are no such
things as value arrays in WML.
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