URL:
  <http://gna.org/bugs/?15749>

                 Summary: [heal_unit] doesn't work if unit is at full hp.
                 Project: Battle for Wesnoth
            Submitted by: pentarctagon
            Submitted on: Monday 03/29/2010 at 21:50
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.15
        Operating System: Windows 7

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Details:

basically the [heal_unit] tag will not animate or heal/damage any unit that
has full hp.

also,  a kills=yes/no key would be useful if the damage dealt would decrease
the unit's hp to 0 or less.




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