URL:
<http://gna.org/bugs/?15749>
Summary: [heal_unit] doesn't work if unit is at full hp.
Project: Battle for Wesnoth
Submitted by: pentarctagon
Submitted on: Monday 03/29/2010 at 21:50
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.15
Operating System: Windows 7
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Details:
basically the [heal_unit] tag will not animate or heal/damage any unit that
has full hp.
also, a kills=yes/no key would be useful if the damage dealt would decrease
the unit's hp to 0 or less.
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Reply to this item at:
<http://gna.org/bugs/?15749>
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