URL:
  <http://gna.org/bugs/?15787>

                 Summary: Segfault with animation filter
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Sunday 04/04/2010 at 21:08 CEST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8
        Operating System: Linux

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Details:

Placing the following lines in the [filter] block of a [standing_anim] causes
a segmentation fault:
Code: [ Select all ]
           [filter_location]
               time_of_day=chaotic
           [/filter_location]

I don't think that is garbage WML, apologies if it is.
I was using linux, installed with scons default options. It happens in both
BfW 1.7.15 & 1.8, I didn't try it with earlier versions

I've reported this in the forum too
http://forum.wesnoth.org/viewtopic.php?f=4&t=29438

doofus-01




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