URL:
<http://gna.org/bugs/?15787>
Summary: Segfault with animation filter
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sunday 04/04/2010 at 21:08 CEST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8
Operating System: Linux
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Details:
Placing the following lines in the [filter] block of a [standing_anim] causes
a segmentation fault:
Code: [ Select all ]
[filter_location]
time_of_day=chaotic
[/filter_location]
I don't think that is garbage WML, apologies if it is.
I was using linux, installed with scons default options. It happens in both
BfW 1.7.15 & 1.8, I didn't try it with earlier versions
I've reported this in the forum too
http://forum.wesnoth.org/viewtopic.php?f=4&t=29438
doofus-01
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