Follow-up Comment #10, bug #15560 (project wesnoth):
I never said it would trivial. In fact, handling decisions properly in WML
may even require changing the replay protocol so that decisions become
fist-class citizens instead of being embedded in other actions. (Though,
obviously, the less it changes, the better, for compatibility reasons.) See
bug #14550 for another example of decisions not being sent properly.
As for the start and prestart evants, I seem to remember that the whole point
of the [start] tag in the replay was to carry their WML decisions. Your tests
show that either my memory is fuzzy or it just doesn't work.
How would you move advance=true to W (but only when happening to a unit not
on the current side)? Just make it select the first advancement?
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