Follow-up Comment #3, patch #1666 (project wesnoth):
This is the new version of the patch.
It basically a new implementation:
the AI definition in WML can now define a sort_order that allows the game to
sort the list of available AIs before display.
The "default" AI algorithm is now the AI in the list having the highest
sort_order (set to 0 if not present).
This patch only cares of the selection of the AI in the game creation list.
Setting the "default" AI when droiding a side will be cared in a second step.
(file #9185, file #9186)
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Additional Item Attachment:
File name: Nightmares_of_Meloen.tar.gz Size:798 KB
File name: patch-era-ai-use-sort-order.diff Size:4 KB
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