Update of bug #15940 (project wesnoth):

                 Summary: graphics glitch: cave wall terrain covers great
tree => graphics glitch: pillared wall terrain covers great tree

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Follow-up Comment #4:

That's not a cave wall.  (fixed title)

It doesn't work well with most terrain, and fills too much of the top and
bottom of the hex.

It may need to be totally redone.

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