URL:
  <http://gna.org/patch/?1808>

                 Summary: modify_unit tag
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Dienstag 03.08.2010 um 23:04
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

quite basic modify_unit tag supporting the syntax requested by zookeeper:
http://forums.wesnoth.org/viewtopic.php?f=10&p=447221#p447221

I tried doing this without the wesnoth.fire"store_unit" and
wesnoth.set_variable approach, this would mean adding support for every key
that might be modified manually however.



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File Attachments:


-------------------------------------------------------
Date: Dienstag 03.08.2010 um 23:04  Name: modify_unit.patch  Size: 2kB   By:
anonymissimus

<http://gna.org/patch/download.php?file_id=9688>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1808>

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