URL:
<http://gna.org/patch/?1808>
Summary: modify_unit tag
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Dienstag 03.08.2010 um 23:04
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
quite basic modify_unit tag supporting the syntax requested by zookeeper:
http://forums.wesnoth.org/viewtopic.php?f=10&p=447221#p447221
I tried doing this without the wesnoth.fire"store_unit" and
wesnoth.set_variable approach, this would mean adding support for every key
that might be modified manually however.
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File Attachments:
-------------------------------------------------------
Date: Dienstag 03.08.2010 um 23:04 Name: modify_unit.patch Size: 2kB By:
anonymissimus
<http://gna.org/patch/download.php?file_id=9688>
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Reply to this item at:
<http://gna.org/patch/?1808>
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