Follow-up Comment #2, bug #16378 (project wesnoth):

replay.cpp, line 1205, mp_sync::get_user_choice(const std::string &name,
const user_choice &uch): game_state is yet START for start event that's why
the user input isn't called. (prestart also doesn't work then although it can
have messages)

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?16378>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to