URL:
<http://gna.org/bugs/?16538>
Summary: Being able to customize recall cost based on unit
characteristics criteria.
Project: Battle for Wesnoth
Submitted by: stevenaus
Submitted on: Wednesday 08/25/2010 at 22:28
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9 series
Operating System: Any Supported
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Details:
The ability to customize recall cost - to be able to set criteria for a
particular gold recall cost. So any comparison operator/s (on any of the
particular unit's characteristics) on each line, such as =, >=, <=, <>,
*and*, and in the case of traits *contains*, and *does not contain* (be able
to test for particular individual traits, or trait combinations - *and* could
be used with *contains* and *does not contain* statements too). They would
be evaluated starting from the top, the first line that has its criteria
satisfied is the one the cost would be associated with and shown in the
recall dialog (so if you had multiple possibilities for a custom recall cost,
the one that is matched first is the one that would be used and shown in the
recall dialog). If a particular unit does not satisfy any line's criteria,
it would use the default recall cost (either the global default, or whatever
the default recall cost is defined for that "side" in that scenario's WML).
What do you think?
Best regards,
Steven.
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