URL:
  <http://gna.org/bugs/?16583>

                 Summary: Skipping animations with [ESC]
                 Project: Battle for Wesnoth
            Submitted by: beetlenaut
            Submitted on: Monday 08/30/2010 at 00:43
                Category: Feature Request
                Severity: 1 - Wish
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9
        Operating System: Linux

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Details:

You can skip all the dialog at the beginning of a scenario by hitting [ESC],
but only the dialog. It should also skip any animations, which can be long.
These are some of the other tags that should be ignored after [ESC] is
pressed:
[delay]
[animate_unit]
[move_unit_fake]
animate=yes in [kill] and [recruit]




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  <http://gna.org/bugs/?16583>

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