URL:
<http://gna.org/bugs/?16583>
Summary: Skipping animations with [ESC]
Project: Battle for Wesnoth
Submitted by: beetlenaut
Submitted on: Monday 08/30/2010 at 00:43
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9
Operating System: Linux
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Details:
You can skip all the dialog at the beginning of a scenario by hitting [ESC],
but only the dialog. It should also skip any animations, which can be long.
These are some of the other tags that should be ignored after [ESC] is
pressed:
[delay]
[animate_unit]
[move_unit_fake]
animate=yes in [kill] and [recruit]
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16583>
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