URL:
<http://gna.org/bugs/?16821>
Summary: Linger mode skipped when ending scenario at turn
end
Project: Battle for Wesnoth
Submitted by: zookeeper
Submitted on: Tuesday 10/05/10 at 08:47
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk
Operating System: win xp
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Details:
If the scenario ends when a side ends their turn (either manually or through
[end_turn]), for example when a leader has been [kill]ed and victory/defeat
is detected "late" when a side ends their turn, linger mode will briefly
appear and then immediately end.
[event]
name=moveto
[kill]
side,canrecruit=1,yes
fire_event=no
[/kill]
[end_turn]
# You could also leave this out and
# end the turn manually instead...
[/end_turn]
[/event]
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16821>
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