Follow-up Comment #3, patch #2039 (project wesnoth):
10:53:08 AM) zookeeper: Crab_, reading...
(10:54:59 AM) Crab_: (the alternate way also requires a foreach loop on
teams, so it's slightly more difficult)
(10:56:06 AM) zookeeper: not really, you could use [event] name=side turn
first_time_only=no [condition] [variable] name=side_$side_number|_ai_set
boolean_equals=no
(10:56:51 AM) Crab_: yes, you're right
(10:56:51 AM) zookeeper: considering that, i'm not sure how useful that
feature would really be... unfortunately i'm still not an AI expert ;)
(10:57:04 AM) zookeeper: s/condition/filter_condition
(10:57:40 AM) zookeeper: it feels weird to have a [modify_ai] in [era]...why
not just [ai]?
(10:58:52 AM) Crab_: zookeeper: [ai] can be in era, too, when we want the era
to define new ais. and modify_ai is useful when we want to amend an existing
ai without knowing what's in it (knowing only the fact that it has a
'candidate-action based control loop', or just adding new things to do at the
beginning of turn'
(11:01:20 AM) zookeeper: right
(11:01:54 AM) zookeeper: well, personally it seems like a somewhat redundant
feature since you can easily do it with an event
(11:03:33 AM) zookeeper: heck, you don't even need a [filter_condition], you
can just use name=side turn 1
------
faabumc, are there any issues with just using ' [event]name=side turn 1 ' ?
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