URL:
<http://gna.org/bugs/?17399>
Summary: BfW crashes when [message]image= is too big
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Mo 27 Dez 2010 19:00:01 GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk r
Operating System: win xp
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Details:
++
wml_actions.message({ speaker = "narrator", image =
"portraits/trolls/transparent/troll.png~SCALE(2000, 2000)", message = _"Blah"
})
--
Error message points to src/sdl_utils.cpp, line 1534.
With a smaller scale parameter it shows fine.
This may also depend on OS (and display settings, resolution etc ?). (another
image worked on MAC but not on win) In any case it seems that the image to be
schown should be so large that it exceeds the top of the shown map part.
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<http://gna.org/bugs/?17399>
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