Follow-up Comment #1, bug #17987 (project wesnoth):

edit: I forgot to mention that this should ALSO check to see if the side(s)
is still is alive and re-calculate how to distribute it evenly among the sides
remaining.

Meaning, if side 2 no longer is alive, just divide it by 3 instead. (Players
1,3,4)

If needed, add another attribute for that (check if_alive). That is the
general concept of this feature request. Please consider the idea. It would be
useful I am sure.

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