Follow-up Comment #11, patch #2551 (project wesnoth):
Those logs are from 20th Feb 2011, ~10 pm.
We also have the disconsistency that [recall], [move_unit] and [teleport] did
always have the find_vacant=yes behavior an they still don't even allow
changing it since it doesn't make sense for these. [unstore_unit] is mostly
used to modify units however, that's why it does always overwrite by default.
Not sure about [unit]...
I changed the default (from not checking passability to checking) for
[recall] and (if find_vacant=yes) [unstore_unit] since that's by far what's
needed in most cases and I expect very little breakage.
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