URL:
  <http://gna.org/bugs/?18035>

                 Summary: Whiteboard Attack bug
                 Project: Battle for Wesnoth
            Submitted by: tschmitz
            Submitted on: Sun 17 Apr 2011 08:24:14 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.5+svn (49106M)
        Operating System: Windows XP

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Details:

To reproduce:
* Have a unit adjacent to an enemy unit.
* Have a second unit adjacent to your first unit.
* Plan an action (either a move or a suppose_dead) that removes your first
unit from its current hex.
* Plan an attack-move action for the second unit where the destination hex is
the hex that will be vacated by the first unit's planned move action.
* Execute the attack-move planned action without executing the previous
planned action.

Symptom:
* The first unit will attack instead of the second unit.

Other notes:
* With the addition of the suppose_dead planned action, it will be possible
to exploit this bug to make the first unit attack arbitrarily many times in a
single turn (because a suppose_dead action requires no movement points).




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18035>

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