URL:
<http://gna.org/bugs/?18035>
Summary: Whiteboard Attack bug
Project: Battle for Wesnoth
Submitted by: tschmitz
Submitted on: Sun 17 Apr 2011 08:24:14 AM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.5+svn (49106M)
Operating System: Windows XP
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Details:
To reproduce:
* Have a unit adjacent to an enemy unit.
* Have a second unit adjacent to your first unit.
* Plan an action (either a move or a suppose_dead) that removes your first
unit from its current hex.
* Plan an attack-move action for the second unit where the destination hex is
the hex that will be vacated by the first unit's planned move action.
* Execute the attack-move planned action without executing the previous
planned action.
Symptom:
* The first unit will attack instead of the second unit.
Other notes:
* With the addition of the suppose_dead planned action, it will be possible
to exploit this bug to make the first unit attack arbitrarily many times in a
single turn (because a suppose_dead action requires no movement points).
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Reply to this item at:
<http://gna.org/bugs/?18035>
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