URL:
<http://gna.org/bugs/?18097>
Summary: [animation]submerge=0[/animation] is ignored
Project: Battle for Wesnoth
Submitted by: scaeb
Submitted on: Sun 01 May 2011 07:16:30 PM GMT
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.5
Operating System: Mac OSX 10.5.8
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Details:
You can set any value for submerge (I've tested 0.1 to 1 everything on 0.1
increments), and it works.
However, `submerge=0' is ignored. This is bad if you want to override the
"automatic" submerge of water tiles.
(I have used 0.01 now for an optical workaround, but it's not a real solution
to the problem).
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