Update of bug #18032 (project wesnoth):

                 Summary: [end_turn] ends the game => [end_turn] crashes
wesnoth

    _______________________________________________________

Follow-up Comment #1:

Can't reproduce in trunk (only in 1.8). The part of the code where the crash
seems to happen (playmp_controller etc) is going to be rewritten so I guess we
may just "won't fix" this...

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18032>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to