URL:
<http://gna.org/bugs/?18123>
Summary: Khalifate units use get_hit_sound= attribute
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Di 10 Mai 2011 23:29:31 GMT
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: wintermute
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk
Operating System: all
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Details:
It's no longer used since 1.0 days or something afaik. Use defend animation
frames with sound attributes instead.
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Reply to this item at:
<http://gna.org/bugs/?18123>
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