URL:
  <http://gna.org/bugs/?18123>

                 Summary: Khalifate units use get_hit_sound= attribute
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Di 10 Mai 2011 23:29:31 GMT
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: wintermute
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: all

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Details:

It's no longer used since 1.0 days or something afaik. Use defend animation
frames with sound attributes instead.




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Reply to this item at:

  <http://gna.org/bugs/?18123>

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