URL:
<http://gna.org/bugs/?18364>
Summary: Mine rail terrain over unwalkable sets wrong
defense
Project: Battle for Wesnoth
Submitted by: coffee
Submitted on: Sun 17 Jul 2011 04:42:13 AM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.7
Operating System: Any
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Details:
The mine rail terrain over unwalkable chasm sets the defense for units that
cannot move on unwalkable to 0 instead of flat defense.
This can be fixed changing the "aliasof" and "mvt_alias" (removing this) in
terrain.cfg to the values of the stone/wooden bridges.
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