URL:
  <http://gna.org/bugs/?18364>

                 Summary: Mine rail terrain over unwalkable sets wrong
defense
                 Project: Battle for Wesnoth
            Submitted by: coffee
            Submitted on: Sun 17 Jul 2011 04:42:13 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.7
        Operating System: Any

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Details:

The mine rail terrain over unwalkable chasm sets the defense for units that
cannot move on unwalkable to 0 instead of flat defense.

This can be fixed changing the "aliasof" and "mvt_alias" (removing this) in
terrain.cfg to the values of the stone/wooden bridges.




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