URL:
  <http://gna.org/bugs/?18414>

                 Summary: Detecting hidden units, by clicking on hex with
them and checking ground defences.
                 Project: Battle for Wesnoth
            Submitted by: yubtz
            Submitted on: Sun 24 Jul 2011 04:06:19 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.7
        Operating System: Windows XP

    _______________________________________________________

Details:

To replicate:
condition - enemy hidden wose in the forest hex.

- click on suspected forest hex during your turn
- move cursor to the side to see ground defences (20%,30%,40% etc. terrain
modifiers - also helpful in identification of the type of unit is hidden) 

- appearance of said numbers is positive indicator of a hidden unit

Works on elven rangers/avengers too.

Confirmed for submerge and nightstalk.




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sun 24 Jul 2011 04:06:19 PM GMT  Name: hidden.PNG  Size: 799kB   By:
yubtz
clicking on marked tile and moving cursor away reaveals bogus terrain
modifiers
<http://gna.org/bugs/download.php?file_id=13652>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18414>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to