URL:
<http://gna.org/bugs/?18414>
Summary: Detecting hidden units, by clicking on hex with
them and checking ground defences.
Project: Battle for Wesnoth
Submitted by: yubtz
Submitted on: Sun 24 Jul 2011 04:06:19 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.7
Operating System: Windows XP
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Details:
To replicate:
condition - enemy hidden wose in the forest hex.
- click on suspected forest hex during your turn
- move cursor to the side to see ground defences (20%,30%,40% etc. terrain
modifiers - also helpful in identification of the type of unit is hidden)
- appearance of said numbers is positive indicator of a hidden unit
Works on elven rangers/avengers too.
Confirmed for submerge and nightstalk.
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File Attachments:
-------------------------------------------------------
Date: Sun 24 Jul 2011 04:06:19 PM GMT Name: hidden.PNG Size: 799kB By:
yubtz
clicking on marked tile and moving cursor away reaveals bogus terrain
modifiers
<http://gna.org/bugs/download.php?file_id=13652>
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<http://gna.org/bugs/?18414>
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