Update of bug #18330 (project wesnoth):

             Assigned to:           anonymissimus => mordante               

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Follow-up Comment #1:

For some reason, the "Ignore All" checkbox works only if that dialog is
closed with "yes" (creating a savegame). The option to ingore all OOS errors
but not creating a savegame thus isn't available. It happens both in networked
MP and in replays.
---
savegame.cpp line 1010: This call writes true into ignore_all only if the
dialog is closed with "yes". I'm assigning to you mordante since it's most
likely a gui2 bug.

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Reply to this item at:

  <http://gna.org/bugs/?18330>

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