Follow-up Comment #2, bug #18330 (project wesnoth):

I'm attaching a replay I used with 2 OOS errors due to usage of debug mode on
one client only making units die vs not die.

(file #13789)
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Additional Item Attachment:

File name: corrupt_replay.gz              Size:6 KB


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Reply to this item at:

  <http://gna.org/bugs/?18330>

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