Follow-up Comment #2, bug #18330 (project wesnoth):
I'm attaching a replay I used with 2 OOS errors due to usage of debug mode on
one client only making units die vs not die.
(file #13789)
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Additional Item Attachment:
File name: corrupt_replay.gz Size:6 KB
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Reply to this item at:
<http://gna.org/bugs/?18330>
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