Follow-up Comment #3, bug #17814 (project wesnoth):

Hm. There's the problem here that the respective turn happens after the
problems around the sighted event (which I worked on earlier in another bug)
and that there are other problems earlier in your replay (while the ai
recruits). Those may well be the cause of the wrong traits I guess. A quick
trial of mine couldn't reproduce the errors during the recruit.
So I'd need fresh savegames+replay here reproducing the bug (without previous
problems, in particular regarding the sighted event).

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