URL:
<http://gna.org/bugs/?18556>
Summary: Let [event] name=select trigger on non-player units
Project: Battle for Wesnoth
Submitted by: crendgrim
Submitted on: Mi 24 Aug 2011 17:41:52 GMT
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10
Operating System: all
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Details:
I was trying to use a select event for implementing dialogues in my campaign,
but had to discover that this type of event only works for units of the
current player's side.
Anonymissimus found out that this is explicitly limited to the player's side
in line 667 in mouse_events.cpp (rev. 50894): "u->side() ==
gui().viewing_side()"
If there isn't an important reason for it, I would really like to have the
select event also trigger on units you don't control.
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Reply to this item at:
<http://gna.org/bugs/?18556>
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