URL:
  <http://gna.org/bugs/?18694>

                 Summary: When planned unit dies before planned action is
done the game crashes at everywhere.
                 Project: Battle for Wesnoth
            Submitted by: mkaysi
            Submitted on: Mon 19 Sep 2011 04:40:53 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: Battle for Wesnoth 1.9.9
        Operating System: Debian Sid

    _______________________________________________________

Details:

We were playing multiplayer with the map "Dark Prophecy" and at one point my
unit died and game crashed at everywhere. I know that it crashed everywhere,
because I was playing with my brother,

Operating Systems:
Debian Sid (I used it)
Mac OS X Snow Leopard (my brother used it, not mentioned in Operating System
of GNA, because it was too large).

Output on terminal:
mika@Debian-kone:~$ wesnoth-1.9
Battle for Wesnoth v1.9.9
Started on Mon Sep 19 19:12:18 2011


Data directory: /usr/share/games/wesnoth/1.9
User configuration directory: /home/mika/.config/wesnoth
User data directory: /home/mika/.local/share/wesnoth/1.9
Cache directory: /home/mika/.cache/wesnoth
Checking video mode: 1024x771x32...
setting mode to 1024x771x32
could not initialize joystick
20110919 19:12:19 error gui/parse: horizontal_grow and horizontal_alignment
can'
t be combined, alignment is ignored.
20110919 19:12:43 error display: could not open image 'terrain/.png'
20110919 19:14:17 error display: Tile at -999,-999 isn't on the map, can't
scrol
l to the tile.
20110919 19:15:30 warning whiteboard: Move defined with insufficient movement
le
ft.
20110919 19:16:14 warning engine: variable_info: invalid WML array index,
timed_
spawn[12].turn
20110919 19:16:14 warning engine: variable_info: invalid WML array index,
timed_
spawn[13].turn
20110919 19:16:14 warning engine: variable_info: invalid WML array index,
timed_
spawn[14].turn
20110919 19:16:14 warning engine: variable_info: invalid WML array index,
timed_
spawn[15].turn
20110919 19:20:28 warning whiteboard: Move defined with insufficient movement
left.
wesnoth-1.9: /tmp/buildd/wesnoth-1.9-1.9.9/src/whiteboard/move.cpp:378:
virtual 
void wb::move::apply_temp_modifier(unit_map&): Assertion `unit_it !=
unit_map.en
d()' failed.
Aborted





    _______________________________________________________

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