Follow-up Comment #12, bug #16299 (project wesnoth):

Since I was asked to deliver as much information as possible about this bug I
post a list of things that are visibly wrong after my reproduction steps
described for 1.9.9 below:

- the movement points of units from side B are not refreshed, they have the
same status from the turn end before

- the units on villages or next to healers are not healed

- side B got no gold income

- even though side B has it's turn, client A (controlling side B now) has
only the vision of side A, but can still move around the units from side B
that are in that vision and have some mp left from earlier, on the other hand
they can't attack any units, it seems to be a weird mixed mess of control of
both sides simultaneously

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  <http://gna.org/bugs/?16299>

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