Follow-up Comment #7, bug #18683 (project wesnoth):
The information to display is acquired in the function
extract_summary_from_config in gamestatus.cpp:369ff, which also assigns the
unit id to the leader key instead of its type.
However, even after fixing that, I can't get the image to show for unknown
reason, though it is loaded correctly AFAICT.
The leader key's value can be empty or a unit id for both turn saves or
start-of-scenario saves.
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