URL:
<http://gna.org/bugs/?19414>
Summary: The active hex tile is not updated correctly
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sun 05 Feb 2012 05:29:41 AM UTC
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10
Operating System: linux
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Details:
When the map moves (e.g. on an enemies turn or when you observe a game) the
active hex tile is not updated correctly. The golden border is displayed
"somewhere" but not under the cursor.
If it's hard to update the active tile correctly at least the golden border
should be removed when the tile is not under the cursor anymore.
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Reply to this item at:
<http://gna.org/bugs/?19414>
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