URL:
<http://gna.org/bugs/?19504>
Summary: wml syntax for [terrain_mask] and [replace_map]
should not be final
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Mon 27 Feb 2012 06:59:00 PM GMT
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: fendrin
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.0-svn@r53281
Operating System: win xp
_______________________________________________________
Details:
A bug report for something I said on IRC since I want to make sure that this
doesn't slip into a release undecided. (For we would then have to break
backwards compat.)
The two mentioned tags need/should be adapted to the new map format. There
should be a way to preprocessor-include a map file as saved directly by the
editor into a [terrain_mask] tag such as:
++
[terrain_mask]
{./.../mapfile.map}
[/terrain_mask]
--
Since terrain_mask doesn't take a [map] child yet and map files contain such
child now, this doesn't work without editing the map file.
Also, [replace_map] doesn't accept the new syntax at all yet.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?19504>
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