URL:
  <http://gna.org/patch/?3196>

                 Summary: Showing all units in replays
                 Project: Battle for Wesnoth
            Submitted by: jamit
            Submitted on: Tue 20 Mar 2012 07:48:00 PM EDT
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

I believe this is a fix to bug #19563, an issue also discussed in the forums:
http://forum.wesnoth.org/viewtopic.php?f=4&t=36396&p=523810 point 2
http://forum.wesnoth.org/viewtopic.php?f=4&t=36048&p=521290

The problem: when selecting "point of view: full map" while watching a replay,
fog and shroud are removed, but the units they were hiding are still not
rendered. Looks like a flag was set incorrectly as part of revision #52416.



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File Attachments:


-------------------------------------------------------
Date: Tue 20 Mar 2012 07:48:00 PM EDT  Name: replay_missing_units.diff  Size:
505B   By: jamit

<http://gna.org/patch/download.php?file_id=15389>

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Reply to this item at:

  <http://gna.org/patch/?3196>

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