URL:
  <http://gna.org/patch/?3275>

                 Summary: AI - Spread poison around
                 Project: Battle for Wesnoth
            Submitted by: akihara
            Submitted on: Sat 05 May 2012 07:22:21 AM GMT
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

Units must be capable to spread poison around.

I add a boolean "is_poisoned" which is true if the unit is poisoned at the
beginning of the battle.
If he is not, I had +1 to the rating value.



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File Attachments:


-------------------------------------------------------
Date: Sat 05 May 2012 07:22:21 AM GMT  Name: poison_stuff.patch  Size: 1kB  
By: akihara

<http://gna.org/patch/download.php?file_id=15671>

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Reply to this item at:

  <http://gna.org/patch/?3275>

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