Follow-up Comment #2, patch #3275 (project wesnoth):
Third version:
I only add 1 to the rating value if the unit is not poison AND the attacker
can poison him
Second, I take into account the chance of an unit to be poison if he is not.
(file #15717)
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Additional Item Attachment:
File name: poison_stuffV3.patch Size:2 KB
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