Follow-up Comment #2, patch #3275 (project wesnoth):

Third version:

I only add 1 to the rating value if the unit is not poison AND the attacker
can poison him
Second, I take into account the chance of an unit to be poison if he is not.

(file #15717)
    _______________________________________________________

Additional Item Attachment:

File name: poison_stuffV3.patch           Size:2 KB


    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3275>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to