URL:
  <http://gna.org/bugs/?19744>

                 Summary: Game crashes when you continue a planned move after
finding a previously-hidden enemy
                 Project: Battle for Wesnoth
            Submitted by: gallaecio
            Submitted on: Sat 19 May 2012 04:16:46 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.3
        Operating System: GNU/Linux

    _______________________________________________________

Details:

Steps to reproduce (with the attached savegame):

1. Enable the planning mode.
2. Plan a move of a dwarf all the way to the right. Take for example one of
those on the bottom right area.
3. Trigger the planned action (I did Ctrl+Y to trigger all of them).
4. You will get a message about a new enemy found, and will be suggested to
press T to continue.
5. Press T.

Then the game crashes.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sat 19 May 2012 04:16:46 PM GMT  Name:
oMdT-Os_niveis_inferiores_Rolda_3.gz  Size: 58kB   By: gallaecio

<http://gna.org/bugs/download.php?file_id=15750>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?19744>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to