URL:
  <http://gna.org/bugs/?20009>

                 Summary: Starting a multiplayer scenario from command line.
                 Project: Battle for Wesnoth
            Submitted by: natasiel
            Submitted on: Mon 30 Jul 2012 11:32:57 PM GMT
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn 54851
        Operating System: GNU/Linux

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Details:

starting wesnoth from the command line crashes if the scenario uses a random
map generator.

./wesnoth --multiplayer --scenario=multiplayer_Random_Map

Any other scenarios seem to work.

In my particular case, within a mp campaign, I get:

wesnoth: src/random.cpp:75: int get_random_nocheck(): Assertion
`random_generator!=__null' failed.




    _______________________________________________________

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