URL: <http://gna.org/bugs/?20009>
Summary: Starting a multiplayer scenario from command line. Project: Battle for Wesnoth Submitted by: natasiel Submitted on: Mon 30 Jul 2012 11:32:57 PM GMT Category: Bug Severity: 4 - Important Priority: 5 - Normal Item Group: None of the others Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: svn 54851 Operating System: GNU/Linux _______________________________________________________ Details: starting wesnoth from the command line crashes if the scenario uses a random map generator. ./wesnoth --multiplayer --scenario=multiplayer_Random_Map Any other scenarios seem to work. In my particular case, within a mp campaign, I get: wesnoth: src/random.cpp:75: int get_random_nocheck(): Assertion `random_generator!=__null' failed. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20009> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs