URL:
<http://gna.org/bugs/?20191>
Summary: Mounted units have -70% chance to be hit in forests
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Fri 21 Sep 2012 07:25:53 AM UTC
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10+
Operating System: Linux/All
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Details:
If you look at core/units.cfg, you see that for the movetype mounted, in
[defense], you may see forest=-70 . This is somehow read by wesnoth properly
(probably some correction code), but causes issues when it is manipulated by
any means (apply_to=defense objects will do an opposite, etc).
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