URL:
  <http://gna.org/bugs/?20191>

                 Summary: Mounted units have -70% chance to be hit in forests
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Fri 21 Sep 2012 07:25:53 AM UTC
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10+
        Operating System: Linux/All

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Details:

If you look at core/units.cfg, you see that for the movetype mounted, in
[defense], you may see forest=-70 . This is somehow read by wesnoth properly
(probably some correction code), but causes issues when it is manipulated by
any means (apply_to=defense objects will do an opposite, etc).




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