Follow-up Comment #1, bug #20601 (project wesnoth): Hi
I am somewhat responsible for some of the very new changes to the WML syntax (thread at http://forums.wesnoth.org/viewtopic.php?f=10&t=38198). I've tested what you are saying and I believe it is because now the frames for death animations are combined in syntax and it is getting the first frame in a sequence for the "get_last_frame()" function for a "frame" with an image list specified. The offending code is linked to in unit_animation.cpp in the "death" animation section of unit_animation::add_anims: image::locator image_loc = animations.back().get_last_frame().parameters(0).image; We need to update the "get_last_frame()" function to take the last frame in a list to fix this bug I believe. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20601> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-bugs
