Follow-up Comment #1, patch #3774 (project wesnoth):

Just a minor update to the patch for those other functions where the timing
was incorrectly specified (attck frame where unit is killed).

(file #17414)
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Additional Item Attachment:

File name: 2013.03.10_death_and_attack_end_animation_bug_fix.patch Size:2 KB


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Reply to this item at:

  <http://gna.org/patch/?3774>

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