Follow-up Comment #5, bug #19924 (project wesnoth):

Sorry, no, it is not a similar problem. Both problems do involve dismissing a
unit, but this problem is about bad communication between clients, while the
forum bug is about confusion within a single client. This problem occurs only
in MP, while the forum bug occurs also in SP (and if it occurred in a MP game,
I believe it would not cause an OOS error, if I recall that chunk of code
right).

(From a technical/solution perspective: this bug was caused by a
use-after-free, while the forum bug is caused by using the wrong index.)

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