Follow-up Comment #7, patch #3846 (project wesnoth):
It is the leader's id, not the side one's. Sides don't normally have an id,
unless the wml author explicitely specifies a save_id. We could make
specifying a non-empty save_id for persistent sides mandatory. If it's not
given, stderr message and exit. wmllint could also check it for existance.
(For my own campaign I decided that it's mandatory long ago.) This could
potentially avoid bugs such as
http://forums.wesnoth.org/viewtopic.php?f=6&t=38774&
I recall someone adding [side][leader] but it's not documented in the wiki.
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