Follow-up Comment #3, bug #20979 (project wesnoth):
From the IRC discussion:
"""
20130618 20:22:49< _8680_> I believe the problem is that the version of Simple
DirectMedia Layer (SDL — which provides Wesnoth’s fullscreen
functionality) that Wesnoth uses uses, on Mac, an *ancient* fullscreen
interface, which has been removed from Mac OS 10.8 (or 10.7?).
"""
I don't know if the problem was ever fixed in the 1.2.x series, and 2.0 is not
an option as of now - it isn't backwards compatible with 1.2 and it's not yet
released anyways.
The problem will presumably be solved by moving Wesnoth to SDL 2, but that
probably won't happen in the very near future.
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