URL:
<http://gna.org/bugs/?21257>
Summary: Lagging in Unit Movement
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Tue 05 Nov 2013 07:04:14 PM UTC
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.6
Operating System: Mac OS 10.8.5
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Details:
In Wesnoth 1.11.6, whenever shroud/fog is enabled, lagging in unit movement is
observed. There are displays of the unit base image in every hex the unit
passes to reach the 'go to' hex. A screenshot is attached to show what I mean.
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File Attachments:
-------------------------------------------------------
Date: Tue 05 Nov 2013 07:04:14 PM UTC Name: Screen Shot 2013-11-06 at
00.43.13.png Size: 765kB By: None
A screenshot is attached which provides evidence
<http://gna.org/bugs/download.php?file_id=19325>
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<http://gna.org/bugs/?21257>
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