Follow-up Comment #2, bug #21758 (project wesnoth): Specifically, I think your claim about the button is false -- the start button doesn't activate until all players have selected factions. It's only the "ready to start" text that is slightly buggy.
See also discussion here: https://github.com/wesnoth/wesnoth/pull/85 _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21758> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-bugs
